Sharing My Sneaky Card

Blank playing cards sitting on a table.

Blank playing cards sitting on a table.
I’ve been thinking about large scale engagement of conference attendees and university communities. How do we encourage people to connect, try new things, and have fun in their community? How can this be achieved with minimal intrusion into daily life? What are the best strategies to involve diversity of people and personalities? Where are such […]

Feeling Blessed And Loved, Even With Residual Tumor In My Head

Coral pattern underwater that looks like a brain.
Last week was a big week for me. I finally got the staples removed from my head! (Read more about this in my last post.) But more importantly, I got the pathology results from the neurosurgeon. My tumor was benign rather than malignant. That means I won’t have to receive radiation at this time. (WAHOO!) […]

The Unofficial Guide To Unofficial Conversations At #OLCInnovate

People sitting at a table reading and conversing.
Serving as the Innovation Lab Chair for #OLCInnovate this year has allowed me to uncover many of the conversations that will take place at the conference. These discussions are hosted by individuals, informal groups, and satirical entities and shed light on the nuances of conversations that will take place this week at #OLCInnovate. Innovation Lab […]

3 Things I Wish I’d Known Before Making A Twine Game/Story

Twine, flowers, orange, and scissors on a wooden table.
So you’re looking at Twine for choice-based storytelling and/or game design? When I was learning Twine there were three major things I wish I’d known at the beginning (probably more but lets start with 3 for now): 1) The Technology – creating with Twine can be as simple as just using [[double brackets]] around words to […]

3 Things I Wish I’d Known Before Making A Twine Game/Story

Twine, flowers, orange, and scissors on a wooden table.
So you’re looking at Twine for choice-based storytelling and/or game design? When I was learning Twine there were three major things I wish I’d known at the beginning (probably more but lets start with 3 for now): 1) The Technology – creating with Twine can be as simple as just using [[double brackets]] around words to […]

A SAMR Model For Games & Learning – Some Thoughts

Child playing with lego blocks.
An interesting idea came from a Twitter conversation between Cameron Malcher, Claire Seldon, and Steven Kolber (and more folks connected through Pete), but I needed more space to write about this than Twitter affords—what would a SAMR Model for Games & Learning look like? First, much like it does for technology tools, I feel SAMR itself can be used […]

Hacking My Presentation – Gamifying the Classroom

Book of code laying on a book of text.
Fact: Graduate students are the best! 🙂 So, last night I hosted a workshop about “gamifying the classroom” (and game-based learning) for the Graduate Teaching Academy hosted by OU’s Center for Teaching Excellence. I ended up experimenting with this workshop quite a bit and wanted to share some of my adventures/reflections. Storytelling – A Presentation Platform? […]

iPadPaloozaOU 2017 Reflection

Looking over a crowd at a concert stage with concert lighting
As another iPadPaloozaOU comes to a close, I’m struck by how lucky I am to have access to this excellent local conference. Bravo to Anne Beck for being a force of nature when it comes to organization and the effort required to bring together students (pre-service teachers), K-12 instructors, professors, educational technology folks, administrators (and […]

My #OLCInnovate 2017 Journey

Lego bricks on a black table cloth.
As I write my thoughts (a lot more than originally intended) on the plane home, I’m struck by the fact that my face is rather sore from laughing and smiling so much during #OLCInnovate. Not sure if this is any indication of the last several months or the sheer fun I had at #OLCInnovate? The … Continue reading My #OLCInnovate 2017 Journey

Gamifying The Writing Process With Habitica

Man writing with a pen on paper on a table.
One of the (many) side-projects that John and I have been working on is gamifying the writing process. In particular, we’re interested in gamification that seeks to reinforce and build good habits that yield efficient writing, research, and revision. This semester, the Writing Center on our campus engaged us in brainstorming the logistics, pedagogical implications, etc. … Continue reading Gamifying The Writing Process With Habitica