Online Reading Group Website & Reflection – Halfway Mark

Lady on top of mountain with backpacking gear.
The reading group I started a couple weeks back is underway and I’m having a blast. I’m facilitating a face-to-face cohort at my University as well as an online group (that you’re welcome to join!). We’re in the middle of What Video Games Have To Teach Us About Learning And Literacy by Dr. James Paul Gee […]

A SAMR Model For Games & Learning – Some Thoughts

Child playing with lego blocks.
An interesting idea came from a Twitter conversation between Cameron Malcher, Claire Seldon, and Steven Kolber (and more folks connected through Pete), but I needed more space to write about this than Twitter affords—what would a SAMR Model for Games & Learning look like? First, much like it does for technology tools, I feel SAMR itself can be used […]

Securing Websites & Saving Space With Static HTML

Shelves containing binders of files.
A couple weeks ago, I completed a couple web maintenance projects I’ve been meaning to tackle. HTTPS FTW I (finally) secured many of my DoOO websites using this guide from Reclaim Hosting (thanks Tim!). Now keeganslw.com, GOBLIN, eXperiencePlay, etc. will automatically serve encrypted https:// links instead of http://. I’m really EXCITED about completing this project as Google […]

Types Of Professional Development I Host – CTE Manual

At the Center for Teaching Excellence (CTE), I host a myriad of trainings depending on the focus and instructional needs across campus. When approaching professional development—in addition to content—I consider factors such as time commitments and formats to best serve the needs of as many individuals as possible. This post contains such information for the […]

Gamification and Game-Based Learning QA Whitepaper

Fountain pen laying on a notepad on a wooden table.
Recently, I was given several questions as part of a whitepaper prompt covering gamification and game-based learning to submit to the InSync Blended Learning Hub (thanks Phylise!). I’ll be treating these questions informally and only plan to give off-the-cuff responses (no additional research happening here this time!). Alright, here goes nothing: Q1) How do you define […]

Facilitating Events At OU, Logistically – CTE Manual

Hand drawing on digitizer.
Teaching is my favorite part of my job—hands down. Yet, working in faculty development, there are significant logistical considerations that must be addressed every time I want to experience the joy of teaching. Over the last few years I’ve streamlined my approach to the logistics that precede my teaching engagements on campus. This is an […]

GOBLIN Returns!

A GOBLIN is peaking out of a cave.
GOBLIN kicked off for the second semester this week. John and I ran four cohorts of this faculty learning community during the Spring 2016 semester and are facilitating two more GOBLIN sections over the next five weeks. I’m really looking forward to this round of GOBLIN. We’ve fine tuned some of the content, and are continually iterating on our game, but … Continue reading GOBLIN Returns!

Gamifying The Writing Process With Habitica

Man writing with a pen on paper on a table.
One of the (many) side-projects that John and I have been working on is gamifying the writing process. In particular, we’re interested in gamification that seeks to reinforce and build good habits that yield efficient writing, research, and revision. This semester, the Writing Center on our campus engaged us in brainstorming the logistics, pedagogical implications, etc. … Continue reading Gamifying The Writing Process With Habitica

Anatomy of Slaying GOBLINs – #OpenEd16 Presentation

John Stewart & Keegan Long-Wheeler presenting at Open Ed 16 conference
Last week, John and I gave one of my favorite presentations while at #OpenEd16. We spoke about our game-based professional development program, GOBLIN. During our 25 minute presentation, we combined role-play, gameplay, storytelling, and discussion to emulate the experience of participating in a session of GOBLIN. Role-Play To add subtle hype to our final-day-of-the-conference session, we distributed a few sightings … Continue reading Anatomy of Slaying GOBLINs – #OpenEd16 Presentation

Teaching in Higher Ed Podcast

Gold microphone on a microphone stand
Recently I had the honor of participating in the Teaching in Higher Ed Podcast hosted by Bonni Stachowiak. My half-hour session with Bonni focused on games in higher education. Specifically, I spoke about GOBLIN, eXperience Play, and my use of games in faculty development at the University of Oklahoma. For more details, listen to the podcast episode here: … Continue reading Teaching in Higher Ed Podcast