Anatomy of Slaying GOBLINs – #OpenEd16 Presentation

John Stewart & Keegan Long-Wheeler presenting at Open Ed 16 conference
Last week, John and I gave one of my favorite presentations while at #OpenEd16. We spoke about our game-based professional development program, GOBLIN. During our 25 minute presentation, we combined role-play, gameplay, storytelling, and discussion to emulate the experience of participating in a session of GOBLIN. Role-Play To add subtle hype to our final-day-of-the-conference session, we distributed a few sightings … Continue reading Anatomy of Slaying GOBLINs – #OpenEd16 Presentation

10 Notable Ideas From InstructureCON 2016

inflatable panda on a pond in Colorado under a blue, cloudy sky.
I’m aware that this post is overdue since InstructureCON concluded two months ago, but I wanted to share a few ideas from the conference. If you prefer a breakdown of the sessions I attended, I recommend checking out John Stewart’s eleven posts linked in his concluding reflection. EdCamp – InstructureCON Un-Conference 1. Canvas Mentor Professors: This … Continue reading 10 Notable Ideas From InstructureCON 2016

Team Learning: A Halo 2 Clan Story

My first experiences of online multiplayer gaming were dominated by Halo 2. This Xbox title was the most popular game of its time in my social circles. In fact, every single one of my friends either owned or played this game at some point during high school. My favorite aspects of Halo 2 were the teams and communities that … Continue reading Team Learning: A Halo 2 Clan Story