Establishing Epic Heroes


A women of color super hero, a meditating frog hovering with a head propeller, and a women of color elf with bow string drawn.

A women of color super hero, a meditating frog hovering with a head propeller, and a women of color elf with bow string drawn.
I developed a Storytelling Card Game for Online Learning Practitioners to play and consider their work and experiences through the lens of the Hero’s Journey. Holding a handful of cards, players are challenged to develop narratives describing their online learning experiences to share for group discussion. Goal of the Game Through prompted storytelling, this game guides players […]

The Unofficial Guide To Unofficial Conversations At #OLCInnovate

People sitting at a table reading and conversing.
Serving as the Innovation Lab Chair for #OLCInnovate this year has allowed me to uncover many of the conversations that will take place at the conference. These discussions are hosted by individuals, informal groups, and satirical entities and shed light on the nuances of conversations that will take place this week at #OLCInnovate. Innovation Lab […]

3 Things I Wish I’d Known Before Making A Twine Game/Story

Twine, flowers, orange, and scissors on a wooden table.
So you’re looking at Twine for choice-based storytelling and/or game design? When I was learning Twine there were three major things I wish I’d known at the beginning (probably more but lets start with 3 for now): 1) The Technology – creating with Twine can be as simple as just using [[double brackets]] around words to […]

3 Things I Wish I’d Known Before Making A Twine Game/Story

Twine, flowers, orange, and scissors on a wooden table.
So you’re looking at Twine for choice-based storytelling and/or game design? When I was learning Twine there were three major things I wish I’d known at the beginning (probably more but lets start with 3 for now): 1) The Technology – creating with Twine can be as simple as just using [[double brackets]] around words to […]

A SAMR Model For Games & Learning – Some Thoughts

Child playing with lego blocks.
An interesting idea came from a Twitter conversation between Cameron Malcher, Claire Seldon, and Steven Kolber (and more folks connected through Pete), but I needed more space to write about this than Twitter affords—what would a SAMR Model for Games & Learning look like? First, much like it does for technology tools, I feel SAMR itself can be used […]

I Want To Make The World A Better Place – #resbazOU Lightning Talk

I want to make the world a better place. How? I want to empower students to be reflective thinkers and critical creators. Because? I want students to make meaningful & positive contributions to this world. How can I support this? By making sure student experiences include these: Connect with people – (Be able to empathize […]

Hacking My Presentation – Gamifying the Classroom

Book of code laying on a book of text.
Fact: Graduate students are the best! 🙂 So, last night I hosted a workshop about “gamifying the classroom” (and game-based learning) for the Graduate Teaching Academy hosted by OU’s Center for Teaching Excellence. I ended up experimenting with this workshop quite a bit and wanted to share some of my adventures/reflections. Storytelling – A Presentation Platform? […]

Digital Storytelling & Media Session Resources

In this session we’ll cover some basics for getting started with any digital storytelling and media projects in courses. In particular my focus is about engaging digital storytelling and media on a curricular level. This post is a way for me to share some of the resources from that session. 🙂 Digital Storytelling & Media Examples OU […]

iPadPaloozaOU 2017 Reflection

Looking over a crowd at a concert stage with concert lighting
As another iPadPaloozaOU comes to a close, I’m struck by how lucky I am to have access to this excellent local conference. Bravo to Anne Beck for being a force of nature when it comes to organization and the effort required to bring together students (pre-service teachers), K-12 instructors, professors, educational technology folks, administrators (and […]

Gamification and Game-Based Learning QA Whitepaper

Fountain pen laying on a notepad on a wooden table.
Recently, I was given several questions as part of a whitepaper prompt covering gamification and game-based learning to submit to the InSync Blended Learning Hub (thanks Phylise!). I’ll be treating these questions informally and only plan to give off-the-cuff responses (no additional research happening here this time!). Alright, here goes nothing: Q1) How do you define […]