3 Things I Wish I’d Known Before Making A Twine Game/Story

Twine, flowers, orange, and scissors on a wooden table.
So you’re looking at Twine for choice-based storytelling and/or game design? When I was learning Twine there were three major things I wish I’d known at the beginning (probably more but lets start with 3 for now): 1) The Technology – creating with Twine can be as simple as just using [[double brackets]] around words to […]

3 Things I Wish I’d Known Before Making A Twine Game/Story

Twine, flowers, orange, and scissors on a wooden table.
So you’re looking at Twine for choice-based storytelling and/or game design? When I was learning Twine there were three major things I wish I’d known at the beginning (probably more but lets start with 3 for now): 1) The Technology – creating with Twine can be as simple as just using [[double brackets]] around words to […]

Online Reading Group Website & Reflection – Halfway Mark

Lady on top of mountain with backpacking gear.
The reading group I started a couple weeks back is underway and I’m having a blast. I’m facilitating a face-to-face cohort at my University as well as an online group (that you’re welcome to join!). We’re in the middle of What Video Games Have To Teach Us About Learning And Literacy by Dr. James Paul Gee […]

A SAMR Model For Games & Learning – Some Thoughts

Child playing with lego blocks.
An interesting idea came from a Twitter conversation between Cameron Malcher, Claire Seldon, and Steven Kolber (and more folks connected through Pete), but I needed more space to write about this than Twitter affords—what would a SAMR Model for Games & Learning look like? First, much like it does for technology tools, I feel SAMR itself can be used […]

I Want To Make The World A Better Place – #resbazOU Lightning Talk

I want to make the world a better place. How? I want to empower students to be reflective thinkers and critical creators. Because? I want students to make meaningful & positive contributions to this world. How can I support this? By making sure student experiences include these: Connect with people – (Be able to empathize […]

Hacking My Presentation – Gamifying the Classroom

Book of code laying on a book of text.
Fact: Graduate students are the best! 🙂 So, last night I hosted a workshop about “gamifying the classroom” (and game-based learning) for the Graduate Teaching Academy hosted by OU’s Center for Teaching Excellence. I ended up experimenting with this workshop quite a bit and wanted to share some of my adventures/reflections. Storytelling – A Presentation Platform? […]

Securing Websites & Saving Space With Static HTML

Shelves containing binders of files.
A couple weeks ago, I completed a couple web maintenance projects I’ve been meaning to tackle. HTTPS FTW I (finally) secured many of my DoOO websites using this guide from Reclaim Hosting (thanks Tim!). Now keeganslw.com, GOBLIN, eXperiencePlay, etc. will automatically serve encrypted https:// links instead of http://. I’m really EXCITED about completing this project as Google […]

Student Twine Games Research

Children's books lined up in a row.
This is a collection of resources I gathered while researching student made Twine games. This content is for my record and I may add more over time. Items listed are in the order I found them. Hoping this leads to more connections. 🙂 Games (& Twine Stories) Student Made Twine Games College English Class of […]